DISCLAIMER: This post contains subject
matter that seems to flip back and forth. It reflects the ambivalence I feel as
I pen the third book in a trilogy. It flops from thought to thought and back.
Is it great? Is it sad? Is it happy? Is it fun? Is it hard? Is it…so many
different things? What I can promise, it is honest.
***
I am knee-deep in
the third book of the Young Inventors
Guild. 'Knee-deep' does not reveal the times when I am, in fact, in over my head,
however. There are times when I am over my head. We all get attached to our
characters and the worlds we create around them. By the third book, I sometimes
feel overwhelmed by the final piece and all that it must contain.
(Wikimedia Commons) |
While my publisher and I have
discussed the idea of other Young
Inventors Guild trilogies along different timelines, these specific
characters during this particular time and place are contained in the three
books. That means the mysteries are revealed and the story is given
closure. It is exciting…and a bit sad. It’s like running to a finish line while
loathing the end of the race. It is something you work so hard for, so
relentlessly, so long. And, with one swift step or stroke of the pen or finger
on the keyboard, it comes to a close.
So much goes into
creating a world- heart, soul, love, madness. I find myself referring back to
moments in the first two books to be sure I have it right and rediscovering
things I’d almost forgotten about that story. The third book takes place
in Cairo (good thing I came back!) and I find that I really do have to roam the
streets, peruse the venues, explore the ancient markets to reestablish my own
connection with a place that hasn’t changed much since my characters were there
over a hundred years ago. I am lucky to have the opportunity to explore the
very place that my characters will. But there is a sense of finality that goes
along with the pleasure of exploring. It’s like a final walk-through, knowing
you will close the door behind you and leave that house you built with your own
hands, that home you love, forever.
(Gutenberg Image) |
I know that, even
if I continue and create new Young
Inventors Guild books on their own timelines, it will be different. It will feel different, coming back to the first. Revisiting a place that was home is not going home again. That said, it
is a wonderful thing to rediscover places where once we did dwell. With that in
mind, those of us who have series that will come to a close, enjoy the time in
that world, embrace it, and, as the adventure comes to a close, know that these
books of ours become part of the world and people will get to enter the story
and have a chance to be there. While we write, we are experiencing the
adventure for the first time, too. The books then become their own destination.
And we, too, can find our way back to visit them.